Global Smartphone and Tablet Graphics Cards Market Insights, Forecast to 2028

SKU ID : QYR-20057965 | Publishing Date : 26-Jan-2022

This report focuses on the GPU (Graphics Cards) that end up in a smartphone or tablet.
Market Analysis and Insights: Global Smartphone and Tablet Graphics Cards Market
Due to the COVID-19 pandemic, the global Smartphone and Tablet Graphics Cards market size is estimated to be worth US$ million in 2022 and is forecast to a readjusted size of US$ million by 2028 with a CAGR of % during the review period. Fully considering the economic change by this health crisis, Smartphone GPU accounting for % of the Smartphone and Tablet Graphics Cards global market in 2021, is projected to value US$ million by 2028, growing at a revised % CAGR in the post-COVID-19 period. While Personal Products segment is altered to an % CAGR throughout this forecast period.
China Smartphone and Tablet Graphics Cards market size is valued at US$ million in 2021, while the US and Europe Smartphone and Tablet Graphics Cards are US$ million and US$ million, severally. The proportion of the US is % in 2021, while China and Europe are % and % respectively, and it is predicted that China proportion will reach % in 2028, trailing a CAGR of % through the analysis period. Japan, South Korea, and Southeast Asia are noteworthy markets in Asia, with CAGR %, %, and % respectively for the next 6-year period. As for the Europe Smartphone and Tablet Graphics Cards landscape, Germany is projected to reach US$ million by 2028 trailing a CAGR of % over the forecast period.
The global key manufacturers of Smartphone and Tablet Graphics Cards include Arm, Qualcomm, Apple, Imagination Technologies, Intel, Vivante and NVIDIA, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
In terms of production side, this report researches the Smartphone and Tablet Graphics Cards capacity, production, growth rate, market share by manufacturers and by region (region level and country level), from 2017 to 2022, and forecast to 2028.
In terms of sales side, this report focuses on the sales of Smartphone and Tablet Graphics Cards by region (region level and country level), by company, by Type and by Application. from 2017 to 2022 and forecast to 2028.
Global Smartphone and Tablet Graphics Cards Scope and Segment
Smartphone and Tablet Graphics Cards market is segmented by Type and by Application. Players, stakeholders, and other participants in the global Smartphone and Tablet Graphics Cards market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on production capacity, revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
Smartphone GPU
Tablet GPU
Segment by Application
Personal Products
Commercial Products
By Company
Arm
Qualcomm
Apple
Imagination Technologies
Intel
Vivante
NVIDIA
Production by Region
North America
Europe
China
Japan
South Korea
Taiwan
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE

Frequently Asked Questions

This market study covers the global and regional market with an in-depth analysis of the overall growth prospects in the market. Furthermore, it sheds light on the comprehensive competitive landscape of the global market. The report further offers a dashboard overview of leading companies encompassing their successful marketing strategies, market contribution, recent developments in both historic and present contexts.
  • By product type
  • By End User/Applications
  • By Technology
  • By Region
The report provides a detailed evaluation of the market by highlighting information on different aspects which include drivers, restraints, opportunities, and threats. This information can help stakeholders to make appropriate decisions before investing.
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