Global Online Games of Skill Market Research Report 2023

SKU ID :QYR-23470593 | Published Date: 11-Apr-2023 | No. of pages: 116
1 Report Overview 1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global Online Games of Skill Market Size Growth Rate by Type: 2018 VS 2022 VS 2029 1.2.2 Gard Based Games 1.2.3 Sports Games 1.2.4 Strategy Games 1.2.5 Puzzle Games 1.2.6 Arcade Games 1.2.7 Others 1.3 Market by Application 1.3.1 Global Online Games of Skill Market Growth by Application: 2018 VS 2022 VS 2029 1.3.2 Smartphone and Tablet 1.3.3 PC 1.3.4 TV 1.3.5 Others 1.4 Study Objectives 1.5 Years Considered 1.6 Years Considered 2 Global Growth Trends 2.1 Global Online Games of Skill Market Perspective (2018-2029) 2.2 Online Games of Skill Growth Trends by Region 2.2.1 Global Online Games of Skill Market Size by Region: 2018 VS 2022 VS 2029 2.2.2 Online Games of Skill Historic Market Size by Region (2018-2023) 2.2.3 Online Games of Skill Forecasted Market Size by Region (2024-2029) 2.3 Online Games of Skill Market Dynamics 2.3.1 Online Games of Skill Industry Trends 2.3.2 Online Games of Skill Market Drivers 2.3.3 Online Games of Skill Market Challenges 2.3.4 Online Games of Skill Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top Online Games of Skill Players by Revenue 3.1.1 Global Top Online Games of Skill Players by Revenue (2018-2023) 3.1.2 Global Online Games of Skill Revenue Market Share by Players (2018-2023) 3.2 Global Online Games of Skill Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Players Covered: Ranking by Online Games of Skill Revenue 3.4 Global Online Games of Skill Market Concentration Ratio 3.4.1 Global Online Games of Skill Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by Online Games of Skill Revenue in 2022 3.5 Online Games of Skill Key Players Head office and Area Served 3.6 Key Players Online Games of Skill Product Solution and Service 3.7 Date of Enter into Online Games of Skill Market 3.8 Mergers & Acquisitions, Expansion Plans 4 Online Games of Skill Breakdown Data by Type 4.1 Global Online Games of Skill Historic Market Size by Type (2018-2023) 4.2 Global Online Games of Skill Forecasted Market Size by Type (2024-2029) 5 Online Games of Skill Breakdown Data by Application 5.1 Global Online Games of Skill Historic Market Size by Application (2018-2023) 5.2 Global Online Games of Skill Forecasted Market Size by Application (2024-2029) 6 North America 6.1 North America Online Games of Skill Market Size (2018-2029) 6.2 North America Online Games of Skill Market Growth Rate by Country: 2018 VS 2022 VS 2029 6.3 North America Online Games of Skill Market Size by Country (2018-2023) 6.4 North America Online Games of Skill Market Size by Country (2024-2029) 6.5 United States 6.6 Canada 7 Europe 7.1 Europe Online Games of Skill Market Size (2018-2029) 7.2 Europe Online Games of Skill Market Growth Rate by Country: 2018 VS 2022 VS 2029 7.3 Europe Online Games of Skill Market Size by Country (2018-2023) 7.4 Europe Online Games of Skill Market Size by Country (2024-2029) 7.5 Germany 7.6 France 7.7 U.K. 7.8 Italy 7.9 Russia 7.10 Nordic Countries 8 Asia-Pacific 8.1 Asia-Pacific Online Games of Skill Market Size (2018-2029) 8.2 Asia-Pacific Online Games of Skill Market Growth Rate by Region: 2018 VS 2022 VS 2029 8.3 Asia-Pacific Online Games of Skill Market Size by Region (2018-2023) 8.4 Asia-Pacific Online Games of Skill Market Size by Region (2024-2029) 8.5 China 8.6 Japan 8.7 South Korea 8.8 Southeast Asia 8.9 India 8.10 Australia 9 Latin America 9.1 Latin America Online Games of Skill Market Size (2018-2029) 9.2 Latin America Online Games of Skill Market Growth Rate by Country: 2018 VS 2022 VS 2029 9.3 Latin America Online Games of Skill Market Size by Country (2018-2023) 9.4 Latin America Online Games of Skill Market Size by Country (2024-2029) 9.5 Mexico 9.6 Brazil 10 Middle East & Africa 10.1 Middle East & Africa Online Games of Skill Market Size (2018-2029) 10.2 Middle East & Africa Online Games of Skill Market Growth Rate by Country: 2018 VS 2022 VS 2029 10.3 Middle East & Africa Online Games of Skill Market Size by Country (2018-2023) 10.4 Middle East & Africa Online Games of Skill Market Size by Country (2024-2029) 10.5 Turkey 10.6 Saudi Arabia 10.7 UAE 11 Key Players Profiles 11.1 Microsoft 11.1.1 Microsoft Company Detail 11.1.2 Microsoft Business Overview 11.1.3 Microsoft Online Games of Skill Introduction 11.1.4 Microsoft Revenue in Online Games of Skill Business (2018-2023) 11.1.5 Microsoft Recent Development 11.2 Nintendo 11.2.1 Nintendo Company Detail 11.2.2 Nintendo Business Overview 11.2.3 Nintendo Online Games of Skill Introduction 11.2.4 Nintendo Revenue in Online Games of Skill Business (2018-2023) 11.2.5 Nintendo Recent Development 11.3 Sony 11.3.1 Sony Company Detail 11.3.2 Sony Business Overview 11.3.3 Sony Online Games of Skill Introduction 11.3.4 Sony Revenue in Online Games of Skill Business (2018-2023) 11.3.5 Sony Recent Development 11.4 Tencent 11.4.1 Tencent Company Detail 11.4.2 Tencent Business Overview 11.4.3 Tencent Online Games of Skill Introduction 11.4.4 Tencent Revenue in Online Games of Skill Business (2018-2023) 11.4.5 Tencent Recent Development 11.5 Activision Blizzard 11.5.1 Activision Blizzard Company Detail 11.5.2 Activision Blizzard Business Overview 11.5.3 Activision Blizzard Online Games of Skill Introduction 11.5.4 Activision Blizzard Revenue in Online Games of Skill Business (2018-2023) 11.5.5 Activision Blizzard Recent Development 11.6 Playtech 11.6.1 Playtech Company Detail 11.6.2 Playtech Business Overview 11.6.3 Playtech Online Games of Skill Introduction 11.6.4 Playtech Revenue in Online Games of Skill Business (2018-2023) 11.6.5 Playtech Recent Development 11.7 Sega 11.7.1 Sega Company Detail 11.7.2 Sega Business Overview 11.7.3 Sega Online Games of Skill Introduction 11.7.4 Sega Revenue in Online Games of Skill Business (2018-2023) 11.7.5 Sega Recent Development 11.8 Electronic Arts (EA) 11.8.1 Electronic Arts (EA) Company Detail 11.8.2 Electronic Arts (EA) Business Overview 11.8.3 Electronic Arts (EA) Online Games of Skill Introduction 11.8.4 Electronic Arts (EA) Revenue in Online Games of Skill Business (2018-2023) 11.8.5 Electronic Arts (EA) Recent Development 11.9 Apple 11.9.1 Apple Company Detail 11.9.2 Apple Business Overview 11.9.3 Apple Online Games of Skill Introduction 11.9.4 Apple Revenue in Online Games of Skill Business (2018-2023) 11.9.5 Apple Recent Development 11.10 Ubisoft 11.10.1 Ubisoft Company Detail 11.10.2 Ubisoft Business Overview 11.10.3 Ubisoft Online Games of Skill Introduction 11.10.4 Ubisoft Revenue in Online Games of Skill Business (2018-2023) 11.10.5 Ubisoft Recent Development 11.11 Zynga 11.11.1 Zynga Company Detail 11.11.2 Zynga Business Overview 11.11.3 Zynga Online Games of Skill Introduction 11.11.4 Zynga Revenue in Online Games of Skill Business (2018-2023) 11.11.5 Zynga Recent Development 11.12 Square Enix 11.12.1 Square Enix Company Detail 11.12.2 Square Enix Business Overview 11.12.3 Square Enix Online Games of Skill Introduction 11.12.4 Square Enix Revenue in Online Games of Skill Business (2018-2023) 11.12.5 Square Enix Recent Development 11.13 NetEase Games 11.13.1 NetEase Games Company Detail 11.13.2 NetEase Games Business Overview 11.13.3 NetEase Games Online Games of Skill Introduction 11.13.4 NetEase Games Revenue in Online Games of Skill Business (2018-2023) 11.13.5 NetEase Games Recent Development 11.14 NEXON 11.14.1 NEXON Company Detail 11.14.2 NEXON Business Overview 11.14.3 NEXON Online Games of Skill Introduction 11.14.4 NEXON Revenue in Online Games of Skill Business (2018-2023) 11.14.5 NEXON Recent Development 11.15 NCSoft 11.15.1 NCSoft Company Detail 11.15.2 NCSoft Business Overview 11.15.3 NCSoft Online Games of Skill Introduction 11.15.4 NCSoft Revenue in Online Games of Skill Business (2018-2023) 11.15.5 NCSoft Recent Development 11.16 Bandai Namco Holdings 11.16.1 Bandai Namco Holdings Company Detail 11.16.2 Bandai Namco Holdings Business Overview 11.16.3 Bandai Namco Holdings Online Games of Skill Introduction 11.16.4 Bandai Namco Holdings Revenue in Online Games of Skill Business (2018-2023) 11.16.5 Bandai Namco Holdings Recent Development 11.17 CyberAgent (Cygames) 11.17.1 CyberAgent (Cygames) Company Detail 11.17.2 CyberAgent (Cygames) Business Overview 11.17.3 CyberAgent (Cygames) Online Games of Skill Introduction 11.17.4 CyberAgent (Cygames) Revenue in Online Games of Skill Business (2018-2023) 11.17.5 CyberAgent (Cygames) Recent Development 11.18 Take-Two Interactive Software, Inc. 11.18.1 Take-Two Interactive Software, Inc. Company Detail 11.18.2 Take-Two Interactive Software, Inc. Business Overview 11.18.3 Take-Two Interactive Software, Inc. Online Games of Skill Introduction 11.18.4 Take-Two Interactive Software, Inc. Revenue in Online Games of Skill Business (2018-2023) 11.18.5 Take-Two Interactive Software, Inc. Recent Development 11.19 Konami 11.19.1 Konami Company Detail 11.19.2 Konami Business Overview 11.19.3 Konami Online Games of Skill Introduction 11.19.4 Konami Revenue in Online Games of Skill Business (2018-2023) 11.19.5 Konami Recent Development 11.20 Supercell 11.20.1 Supercell Company Detail 11.20.2 Supercell Business Overview 11.20.3 Supercell Online Games of Skill Introduction 11.20.4 Supercell Revenue in Online Games of Skill Business (2018-2023) 11.20.5 Supercell Recent Development 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Disclaimer 13.3 Author Details
List of Tables Table 1. Global Online Games of Skill Market Size Growth Rate by Type (US$ Million): 2018 VS 2022 VS 2029 Table 2. Key Players of Gard Based Games Table 3. Key Players of Sports Games Table 4. Key Players of Strategy Games Table 5. Key Players of Puzzle Games Table 6. Key Players of Arcade Games Table 7. Key Players of Others Table 8. Global Online Games of Skill Market Size Growth by Application (US$ Million): 2018 VS 2022 VS 2029 Table 9. Global Online Games of Skill Market Size by Region (US$ Million): 2018 VS 2022 VS 2029 Table 10. Global Online Games of Skill Market Size by Region (2018-2023) & (US$ Million) Table 11. Global Online Games of Skill Market Share by Region (2018-2023) Table 12. Global Online Games of Skill Forecasted Market Size by Region (2024-2029) & (US$ Million) Table 13. Global Online Games of Skill Market Share by Region (2024-2029) Table 14. Online Games of Skill Market Trends Table 15. Online Games of Skill Market Drivers Table 16. Online Games of Skill Market Challenges Table 17. Online Games of Skill Market Restraints Table 18. Global Online Games of Skill Revenue by Players (2018-2023) & (US$ Million) Table 19. Global Online Games of Skill Market Share by Players (2018-2023) Table 20. Global Top Online Games of Skill Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Games of Skill as of 2022) Table 21. Ranking of Global Top Online Games of Skill Companies by Revenue (US$ Million) in 2022 Table 22. Global 5 Largest Players Market Share by Online Games of Skill Revenue (CR5 and HHI) & (2018-2023) Table 23. Key Players Headquarters and Area Served Table 24. Key Players Online Games of Skill Product Solution and Service Table 25. Date of Enter into Online Games of Skill Market Table 26. Mergers & Acquisitions, Expansion Plans Table 27. Global Online Games of Skill Market Size by Type (2018-2023) & (US$ Million) Table 28. Global Online Games of Skill Revenue Market Share by Type (2018-2023) Table 29. Global Online Games of Skill Forecasted Market Size by Type (2024-2029) & (US$ Million) Table 30. Global Online Games of Skill Revenue Market Share by Type (2024-2029) Table 31. Global Online Games of Skill Market Size by Application (2018-2023) & (US$ Million) Table 32. Global Online Games of Skill Revenue Market Share by Application (2018-2023) Table 33. Global Online Games of Skill Forecasted Market Size by Application (2024-2029) & (US$ Million) Table 34. Global Online Games of Skill Revenue Market Share by Application (2024-2029) Table 35. North America Online Games of Skill Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029 Table 36. North America Online Games of Skill Market Size by Country (2018-2023) & (US$ Million) Table 37. North America Online Games of Skill Market Size by Country (2024-2029) & (US$ Million) Table 38. Europe Online Games of Skill Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029 Table 39. Europe Online Games of Skill Market Size by Country (2018-2023) & (US$ Million) Table 40. Europe Online Games of Skill Market Size by Country (2024-2029) & (US$ Million) Table 41. Asia-Pacific Online Games of Skill Market Size Growth Rate by Region (US$ Million): 2018 VS 2022 VS 2029 Table 42. Asia-Pacific Online Games of Skill Market Size by Region (2018-2023) & (US$ Million) Table 43. Asia-Pacific Online Games of Skill Market Size by Region (2024-2029) & (US$ Million) Table 44. Latin America Online Games of Skill Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029 Table 45. Latin America Online Games of Skill Market Size by Country (2018-2023) & (US$ Million) Table 46. Latin America Online Games of Skill Market Size by Country (2024-2029) & (US$ Million) Table 47. Middle East & Africa Online Games of Skill Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029 Table 48. Middle East & Africa Online Games of Skill Market Size by Country (2018-2023) & (US$ Million) Table 49. Middle East & Africa Online Games of Skill Market Size by Country (2024-2029) & (US$ Million) Table 50. Microsoft Company Detail Table 51. Microsoft Business Overview Table 52. Microsoft Online Games of Skill Product Table 53. Microsoft Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 54. Microsoft Recent Development Table 55. Nintendo Company Detail Table 56. Nintendo Business Overview Table 57. Nintendo Online Games of Skill Product Table 58. Nintendo Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 59. Nintendo Recent Development Table 60. Sony Company Detail Table 61. Sony Business Overview Table 62. Sony Online Games of Skill Product Table 63. Sony Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 64. Sony Recent Development Table 65. Tencent Company Detail Table 66. Tencent Business Overview Table 67. Tencent Online Games of Skill Product Table 68. Tencent Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 69. Tencent Recent Development Table 70. Activision Blizzard Company Detail Table 71. Activision Blizzard Business Overview Table 72. Activision Blizzard Online Games of Skill Product Table 73. Activision Blizzard Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 74. Activision Blizzard Recent Development Table 75. Playtech Company Detail Table 76. Playtech Business Overview Table 77. Playtech Online Games of Skill Product Table 78. Playtech Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 79. Playtech Recent Development Table 80. Sega Company Detail Table 81. Sega Business Overview Table 82. Sega Online Games of Skill Product Table 83. Sega Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 84. Sega Recent Development Table 85. Electronic Arts (EA) Company Detail Table 86. Electronic Arts (EA) Business Overview Table 87. Electronic Arts (EA) Online Games of Skill Product Table 88. Electronic Arts (EA) Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 89. Electronic Arts (EA) Recent Development Table 90. Apple Company Detail Table 91. Apple Business Overview Table 92. Apple Online Games of Skill Product Table 93. Apple Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 94. Apple Recent Development Table 95. Ubisoft Company Detail Table 96. Ubisoft Business Overview Table 97. Ubisoft Online Games of Skill Product Table 98. Ubisoft Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 99. Ubisoft Recent Development Table 100. Zynga Company Detail Table 101. Zynga Business Overview Table 102. Zynga Online Games of Skill Product Table 103. Zynga Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 104. Zynga Recent Development Table 105. Square Enix Company Detail Table 106. Square Enix Business Overview Table 107. Square Enix Online Games of Skill Product Table 108. Square Enix Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 109. Square Enix Recent Development Table 110. NetEase Games Company Detail Table 111. NetEase Games Business Overview Table 112. NetEase Games Online Games of Skill Product Table 113. NetEase Games Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 114. NetEase Games Recent Development Table 115. NEXON Company Detail Table 116. NEXON Business Overview Table 117. NEXON Online Games of Skill Product Table 118. NEXON Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 119. NEXON Recent Development Table 120. NCSoft Company Detail Table 121. NCSoft Business Overview Table 122. NCSoft Online Games of Skill Product Table 123. NCSoft Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 124. NCSoft Recent Development Table 125. Bandai Namco Holdings Company Detail Table 126. Bandai Namco Holdings Business Overview Table 127. Bandai Namco Holdings Online Games of Skill Product Table 128. Bandai Namco Holdings Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 129. Bandai Namco Holdings Recent Development Table 130. CyberAgent (Cygames) Company Detail Table 131. CyberAgent (Cygames) Business Overview Table 132. CyberAgent (Cygames) Online Games of Skill Product Table 133. CyberAgent (Cygames) Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 134. CyberAgent (Cygames) Recent Development Table 135. Take-Two Interactive Software, Inc. Company Detail Table 136. Take-Two Interactive Software, Inc. Business Overview Table 137. Take-Two Interactive Software, Inc. Online Games of Skill Product Table 138. Take-Two Interactive Software, Inc. Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 139. Take-Two Interactive Software, Inc. Recent Development Table 140. Konami Company Detail Table 141. Konami Business Overview Table 142. Konami Online Games of Skill Product Table 143. Konami Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 144. Konami Recent Development Table 145. Supercell Company Detail Table 146. Supercell Business Overview Table 147. Supercell Online Games of Skill Product Table 148. Supercell Revenue in Online Games of Skill Business (2018-2023) & (US$ Million) Table 149. Supercell Recent Development Table 150. Research Programs/Design for This Report Table 151. Key Data Information from Secondary Sources Table 152. Key Data Information from Primary Sources List of Figures Figure 1. Global Online Games of Skill Market Size Comparison by Type (2023-2029) & (US$ Million) Figure 2. Global Online Games of Skill Market Share by Type: 2022 VS 2029 Figure 3. Gard Based Games Features Figure 4. Sports Games Features Figure 5. Strategy Games Features Figure 6. Puzzle Games Features Figure 7. Arcade Games Features Figure 8. Others Features Figure 9. Global Online Games of Skill Market Size Comparison by Application (2023-2029) & (US$ Million) Figure 10. Global Online Games of Skill Market Share by Application: 2022 VS 2029 Figure 11. Smartphone and Tablet Case Studies Figure 12. PC Case Studies Figure 13. TV Case Studies Figure 14. Others Case Studies Figure 15. Online Games of Skill Report Years Considered Figure 16. Global Online Games of Skill Market Size (US$ Million), Year-over-Year: 2018-2029 Figure 17. Global Online Games of Skill Market Size, (US$ Million), 2018 VS 2022 VS 2029 Figure 18. Global Online Games of Skill Market Share by Region: 2022 VS 2029 Figure 19. Global Online Games of Skill Market Share by Players in 2022 Figure 20. Global Top Online Games of Skill Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Games of Skill as of 2022) Figure 21. The Top 10 and 5 Players Market Share by Online Games of Skill Revenue in 2022 Figure 22. North America Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 23. North America Online Games of Skill Market Share by Country (2018-2029) Figure 24. United States Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 25. Canada Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 26. Europe Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 27. Europe Online Games of Skill Market Share by Country (2018-2029) Figure 28. Germany Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 29. France Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 30. U.K. Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 31. Italy Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 32. Russia Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 33. Nordic Countries Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 34. Asia-Pacific Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 35. Asia-Pacific Online Games of Skill Market Share by Region (2018-2029) Figure 36. China Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 37. Japan Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 38. South Korea Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 39. Southeast Asia Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 40. India Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 41. Australia Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 42. Latin America Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 43. Latin America Online Games of Skill Market Share by Country (2018-2029) Figure 44. Mexico Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 45. Brazil Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 46. Middle East & Africa Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 47. Middle East & Africa Online Games of Skill Market Share by Country (2018-2029) Figure 48. Turkey Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 49. Saudi Arabia Online Games of Skill Market Size YoY Growth (2018-2029) & (US$ Million) Figure 50. Microsoft Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 51. Nintendo Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 52. Sony Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 53. Tencent Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 54. Activision Blizzard Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 55. Playtech Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 56. Sega Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 57. Electronic Arts (EA) Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 58. Apple Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 59. Ubisoft Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 60. Zynga Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 61. Square Enix Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 62. NetEase Games Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 63. NEXON Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 64. NCSoft Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 65. Bandai Namco Holdings Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 66. CyberAgent (Cygames) Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 67. Take-Two Interactive Software, Inc. Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 68. Konami Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 69. Supercell Revenue Growth Rate in Online Games of Skill Business (2018-2023) Figure 70. Bottom-up and Top-down Approaches for This Report Figure 71. Data Triangulation Figure 72. Key Executives Interviewed
Microsoft Nintendo Sony Tencent Activision Blizzard Playtech Sega Electronic Arts (EA) Apple Ubisoft Zynga Square Enix NetEase Games NEXON NCSoft Bandai Namco Holdings CyberAgent (Cygames) Take-Two Interactive Software, Inc. Konami Supercell
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